At every turn, gamers are quick to share their selections of the greatest releases of 2025. But what about the stinkers, the failures? We'll take a momentary detour to honor the absolute worst games of the year, based on review aggregator Metacritic. Are all of these games as bad as the reviews suggest? We shall see.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, Audience Score: 3.4/10
First impressions to this showcase title were heavily influenced by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like some other console launches. Professional assessment was quite mixed, from "crushing disappointment" to more generous takes that praised the delightful software underneath the controversy. In spite of the debate, the title proved to be a strong seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Billed as "not just a racing game," this driving sim from European developers was met with overwhelmingly poor reviews. Critics noted that the game felt unfinished in key areas, particularly in a year packed with stellar racing games. For many, this sputtering stinker was advised to be left on the shelf.
8. The Purrfect Bubsy Collection
Metascore: 53/100, Audience Score: 8.6/10
Before we start: the confusing punctuation is a silly point of contention. This anthology of retro platforming games showcases a rude feline known for non-stop quips. Reviewers noted that these games were mediocre originally and feel dated with age. The surprisingly strong user score remains a peculiar anomaly to the critical reception.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This *Hunter x Hunter* fighter encountered significant backlash from both reviewers and the dedicated community. Complaints centered on a thin roster of characters and a dearth of features. Player sentiment was particularly negative, with some voicing a hope that the title's flop would serve as a lesson for similar releases.
6. Riders Vs Dogoos
Metascore: 51, User Score: 5.3
A part of the quirky Hyperdimension Neptunia series, this vehicle combat game tasks players with rounding up cute monsters. Reviewers felt that its effort to mimic a rolling-collection gameplay loop was unsuccessful, coming across as more of a low-effort product than a meaningful addition to the franchise. Its short length combined with a premium price seemed like a bold choice.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a piece of lost media from the past, seeing the light of day after a very long time in development hell. The developers consciously chose to keep the game as an authentic product of its time, acknowledging that today's audiences might not appreciate its dated design. As such, many reviews concluded that the fascinating story of its journey was more compelling than the game itself.
4. Scar-Lead
Aggregate Score: 44, User Score: 2.4
This anime-art action game inspired by games like *Returnal* fell flat with critics. Frequent criticisms were repetitive adversaries, samey environments, and a forgettable story. A much-criticized system involving the outfit degradation was seen as adding nothing and detracted from the game's enjoyment.
3. Ambulance Life
Aggregate Score: 44, Audience Score: 4.9
Recall the engaging surgery games of the past, then take out the memorable characters. That, according to reviews, is roughly *Ambulance Life*. Reviewers found the core gameplay loop to be monotonous, and the treatment of its subject matter was criticized as being poorly executed. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Aggregate Score: 43, User Score: 5.8
This shift away from the classic digital companion formula turns the franchise into a town-management title. The result, according to critics, was a vapid collection of repetitive tasks that very soon became boring. Some reviews went so far as to call it one of the lowest-quality titles available on its platform, citing a complete absence of engaging content.
1. MindsEye
Aggregate Score: 37, User Score: 2.5
Arriving as a high-profile GTA-style title from a studio led by industry veterans, *MindsEye* was a notable commercial failure. Reviews heavily criticized its poor shooting mechanics, dull missions, and a host of technical problems. Many found it to be a significant step back compared to much older games in the similar style. Among the overwhelming criticism, a tiny number of optimistic players found something to enjoy in the experience, serving as a lonely contrast.